|Skill Lowered||Combat Skill|
|Base Payment||8 G|
"Help out at the town restaurant." ~ Cube
In theory this is a good way to build up cooking skill for the cooking contest, especially since it pays money and doesn't lower Sensitivity. In practice, it's actually less efficient than housework. Olive needs to have high cooking skills to make any money here, so in effect it's basically like running a housework course that stresses her out faster without lowering her Sensitivity before her cooking skills are developed. The +2 stress per day cuts down the time you can spend here before needing to make Olive rest, and cooking skill generally doesn't raise any faster by working here rather than doing household chores. Sensitivity is not that hard to gain back either, especially with all the bonuses you get for it later. Just do housework instead.
Later, the bar raises her cooking skill and conversation and pays considerably better, and it's the only way to raise conversation so you may want to try it to raise cooking instead in the mid game.
Starting Pay: 8G
First Raise: 10G
Second Raise: 12G
Third Raise: 14G
Fourth Raise: 17G
Cooking: Random raise, +0 to 1/day
Combat Skill: Random drop, -0 to 1/day