Intelligence is one of 10 main stats in Princess Maker 2. It shows Olive's smartness and knowledge.
School/Work Effects Edit
|Science class||+1-12 per day, raises with level|
|Theology class||+1-3 per day, raises with level|
|Strategy class||+1-5 per day, raises with level|
|Poetry class||+0-4 per day, raises with level|
|Bar work||-2 per day|
|Cabaret work||-1 per day|
Other gains/losses Edit
|Books||+8 per book|
|Neptune's and Mercury's blessing||+100 points|
|Lucifon's gift||+1-45 points|
Intelligence directly determines how many times the player can cast magic. 1 point of Intelligence grants 1 MP. 10 MP is used per spell cast. The power ring circumvents this mostly, but it has huge caveats.
Minister of State: Edit
Work performance: Edit
Olive needs to be intelligent enough to aid hunter Ko well, or effectively tutor the Countess' son. She won't work well at either if she doesn't have enough Intelligence, and Stress raising close to her Intelligence will deteriorate her performance gradually.
Intelligence is a pretty significant stat for the ending. It determines what endings the player gets, and it also affects Olive's performance in several high ranked endings. For example, Intelligence can make Olive a Scholar instead of an Arch Bishop or Cabinet Minister, and it makes her work well as a General, a Magic Instructor or a Court Magician.