Faith is one of the 10 main stats of Princess Maker 2. It shows how much faith Olive has in her religion.
School/Job Effects Edit
|Church work||+2 per day|
|Science class||- 0-3 per day, raises with level|
|Theology class||+1-5 per day, raises with level|
|Sleazy Bar work||-3 per day|
Other gains/losses Edit
|Fighting random guards/civilians||-10 per person|
|Lucifon's gift||- 1-10 points|
|Jupiter's blessing||+100 points|
Stress tolerance: Edit
Much like Morality, Faith determines how much Olive can take before she turns delinquent. It's required to raise either this or Morality for Olive to work efficiently.
Arch Bishop: Edit
Running away: Edit
When Olive is prone to running away, high Faith lowers her chances of that, along with high Temperament and a good relationship with her father.
Work performance: Edit
Faith determines how well Olive works at the graveyard. Low faith and stress being as high as faith causes disturbances to appear frequently.
Faith plays a role in some endings. Unsurprisingly, it determines how well Olive does as a Church Worker, alongside Morality.